Method
ClutterActorset_pivot_point_z
Declaration [src]
void
clutter_actor_set_pivot_point_z (
ClutterActor* self,
gfloat pivot_z
)
Description [src]
Sets the component on the Z axis of the ClutterActor:pivot-point
around
which the scaling and rotation transformations occur.
The pivot_z
value is expressed as a distance along the Z axis.
Sets property | Clutter.Actor:pivot-point-z |