Method
ClutterActorapply_transform_to_point
Declaration [src]
void
clutter_actor_apply_transform_to_point (
ClutterActor* self,
const graphene_point3d_t* point,
graphene_point3d_t* vertex
)
Description [src]
Transforms point
in coordinates relative to the actor
into screen-relative coordinates with the current actor
transformation (i.e. scale, rotation, etc).
Parameters
point
-
Type:
graphene_point3d_t
A point as #graphene_point3d_t.
The data is owned by the caller of the method. vertex
-
Type:
graphene_point3d_t
The translated #graphene_point3d_t.
The argument will be set by the function. The returned data is owned by the instance.