Method

ClutterActorapply_transform_to_point

Declaration [src]

void
clutter_actor_apply_transform_to_point (
  ClutterActor* self,
  const graphene_point3d_t* point,
  graphene_point3d_t* vertex
)

Description [src]

Transforms point in coordinates relative to the actor into screen-relative coordinates with the current actor transformation (i.e. scale, rotation, etc).

Parameters

point

Type: graphene_point3d_t

A point as #graphene_point3d_t.

The data is owned by the caller of the method.
vertex

Type: graphene_point3d_t

The translated #graphene_point3d_t.

The argument will be set by the function.
The returned data is owned by the instance.