Declaration [src]

clutter_actor_get_transition (
  ClutterActor* self,
  const char* name

Description [src]

Retrieves the ClutterTransition of a ClutterActor by using the transition name.

Transitions created for animatable properties use the name of the property itself, for instance the code below:

  clutter_actor_set_easing_duration (actor, 1000);
  clutter_actor_set_rotation_angle (actor, CLUTTER_Y_AXIS, 360.0);

  transition = clutter_actor_get_transition (actor, "rotation-angle-y");
  g_signal_connect (transition, "stopped",
                    G_CALLBACK (on_transition_stopped),

will call the on_transition_stopped callback when the transition is finished.

If you just want to get notifications of the completion of a transition, you should use the ClutterActor::transition-stopped signal, using the transition name as the signal detail.



Type: const char*

The name of the transition.

The data is owned by the caller of the method.
The value is a NUL terminated UTF-8 string.

Return value

Type: ClutterTransition

A ClutterTransition, or NULL if none was found to match the passed name; the returned instance is owned by Clutter and it should not be freed.

The returned data is owned by the instance.
The return value can be NULL.