Method
ClutterActorget_transition
Declaration [src]
ClutterTransition*
clutter_actor_get_transition (
ClutterActor* self,
const char* name
)
Description [src]
Retrieves the ClutterTransition
of a ClutterActor
by using the
transition name
.
Transitions created for animatable properties use the name of the property itself, for instance the code below:
clutter_actor_set_easing_duration (actor, 1000);
clutter_actor_set_rotation_angle (actor, CLUTTER_Y_AXIS, 360.0);
transition = clutter_actor_get_transition (actor, "rotation-angle-y");
g_signal_connect (transition, "stopped",
G_CALLBACK (on_transition_stopped),
actor);
will call the on_transition_stopped
callback when the transition
is finished.
If you just want to get notifications of the completion of a transition,
you should use the ClutterActor::transition-stopped
signal, using the
transition name as the signal detail.
Parameters
name
-
Type:
const char*
The name of the transition.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string.
Return value
Type: ClutterTransition
A ClutterTransition
, or NULL
if
none was found to match the passed name; the returned instance is owned
by Clutter and it should not be freed.
The returned data is owned by the instance. |
The return value can be NULL . |