Method
ClutterActorset_pivot_point
Declaration [src]
void
clutter_actor_set_pivot_point (
ClutterActor* self,
gfloat pivot_x,
gfloat pivot_y
)
Description [src]
Sets the position of the ClutterActor:pivot-point
around which the
scaling and rotation transformations occur.
The pivot point’s coordinates are in normalized space, with the (0, 0) point being the top left corner of the actor, and the (1, 1) point being the bottom right corner.
Sets property | Clutter.Actor:pivot-point |