Method
ClutterActorcreate_texture_paint_node
Declaration [src]
ClutterPaintNode*
clutter_actor_create_texture_paint_node (
ClutterActor* self,
CoglTexture* texture
)
Description [src]
Creates a ClutterPaintNode
initialized using the state of the
given ClutterActor
, ready to be used inside the implementation
of the ClutterActorClass
.paint_node virtual function.
The returned paint node has the geometry set to the size of the
ClutterActor:content-box
property; it uses the filters specified
in the ClutterActor:minification-filter
and ClutterActor:magnification-filter
properties; and respects the ClutterActor:content-repeat
property.
Parameters
texture
-
Type:
CoglTexture
A
CoglTexture
.The data is owned by the caller of the method.
Return value
Type: ClutterPaintNode
The newly created ClutterPaintNode4
.
The caller of the method takes ownership of the returned data, and is responsible for freeing it. |