Method

ClutterActorcreate_texture_paint_node

Declaration [src]

ClutterPaintNode*
clutter_actor_create_texture_paint_node (
  ClutterActor* self,
  CoglTexture* texture
)

Description [src]

Creates a ClutterPaintNode initialized using the state of the given ClutterActor, ready to be used inside the implementation of the ClutterActorClass.paint_node virtual function.

The returned paint node has the geometry set to the size of the ClutterActor:content-box property; it uses the filters specified in the ClutterActor:minification-filter and ClutterActor:magnification-filter properties; and respects the ClutterActor:content-repeat property.

Parameters

texture

Type: CoglTexture

A CoglTexture.

The data is owned by the caller of the method.

Return value

Type: ClutterPaintNode

The newly created ClutterPaintNode4.

The caller of the method takes ownership of the returned data, and is responsible for freeing it.