Method
CoglPipelineset_layer_null_texture
Declaration [src]
void
cogl_pipeline_set_layer_null_texture (
CoglPipeline* pipeline,
int layer_index
)
Description [src]
Sets the texture for this layer to be the default texture for the given type. The default texture is a 1x1 pixel white texture.
This function is mostly useful if you want to create a base pipeline that you want to create multiple copies from using cogl_pipeline_copy(). In that case this function can be used to specify the texture type so that any pipeline copies can share the internal texture type state for efficiency.