Method
CoglPipelineset_cull_face_mode
Declaration [src]
void
cogl_pipeline_set_cull_face_mode (
CoglPipeline* pipeline,
CoglPipelineCullFaceMode cull_face_mode
)
Description [src]
Sets which faces will be culled when drawing. Face culling can be
used to increase efficiency by avoiding drawing faces that would
get overridden. For example, if a model has gaps so that it is
impossible to see the inside then faces which are facing away from
the screen will never be seen so there is no point in drawing
them. This can be achieved by setting the cull face mode to
COGL_PIPELINE_CULL_FACE_MODE_BACK
.
Face culling relies on the primitives being drawn with a specific order to represent which faces are facing inside and outside the model. This order can be specified by calling cogl_pipeline_set_front_face_winding().
Parameters
cull_face_mode
-
Type:
CoglPipelineCullFaceMode
The new mode to set.