Interface
ClutterAnimatable
Description [src]
interface Clutter.Animatable : GObject.Object
Interface for animatable classes
ClutterAnimatable
is an interface that allows a GObject
class
to control how an actor will animate a property.
Each ClutterAnimatable
should implement the
Clutter.AnimatableInterface.interpolate_value
virtual function of the
interface to compute the animation state between two values of an interval
depending on a progress factor, expressed as a floating point value.
Prerequisite
In order to implement Animatable, your type must inherit fromGObject
.
Instance methods
clutter_animatable_get_initial_state
Retrieves the current state of property_name
and sets value
with it.
clutter_animatable_interpolate_value
Asks a ClutterAnimatable
implementation to interpolate a
a named property between the initial and final values of
a ClutterInterval
, using progress
as the interpolation
value, and store the result inside value
.
Interface structure
struct ClutterAnimatableInterface {
GParamSpec* (* find_property) (
ClutterAnimatable* animatable,
const gchar* property_name
);
void (* get_initial_state) (
ClutterAnimatable* animatable,
const gchar* property_name,
GValue* value
);
void (* set_final_state) (
ClutterAnimatable* animatable,
const gchar* property_name,
const GValue* value
);
gboolean (* interpolate_value) (
ClutterAnimatable* animatable,
const gchar* property_name,
ClutterInterval* interval,
gdouble progress,
GValue* value
);
ClutterActor* (* get_actor) (
ClutterAnimatable* animatable
);
}
No description available.
Interface members
find_property |
|
Virtual function for retrieving the |
|
get_initial_state |
|
Virtual function for retrieving the initial state of an animatable property. |
|
set_final_state |
|
Virtual function for setting the state of an animatable property. |
|
interpolate_value |
|
Virtual function for interpolating the progress of a property. |
|
get_actor |
|
Virtual function for getting associated actor. |
Virtual methods
Clutter.Animatable.get_initial_state
Retrieves the current state of property_name
and sets value
with it.
Clutter.Animatable.interpolate_value
Asks a ClutterAnimatable
implementation to interpolate a
a named property between the initial and final values of
a ClutterInterval
, using progress
as the interpolation
value, and store the result inside value
.