Virtual Method

ClutterActorhas_overlaps

Declaration [src]

gboolean
has_overlaps (
  ClutterActor* self
)

Description [src]

Asks the actor’s implementation whether it may contain overlapping primitives.

For example; Clutter may use this to determine whether the painting should be redirected to an offscreen buffer to correctly implement the opacity property.

Custom actors can override the default response by implementing the Clutter.ActorClass.has_overlaps. See clutter_actor_set_offscreen_redirect() for more information.

Return value

Type: gboolean

TRUE if the actor may have overlapping primitives, and FALSE otherwise.