Constructor
CoglAtlasTexturenew_from_bitmap
Declaration [src]
CoglTexture*
cogl_atlas_texture_new_from_bitmap (
CoglBitmap* bmp
)
Description [src]
Creates a new CoglAtlasTexture
texture based on data residing in a
bmp
. A CoglAtlasTexture
represents a sub-region within one of
Cogl’s shared texture atlases.
The storage for the texture is not allocated before this function
returns. You can call cogl_texture_allocate()
to explicitly
allocate the underlying storage or preferably let Cogl
automatically allocate storage lazily when it may know more about
how the texture is being used and can optimize how it is allocated.
The texture is still configurable until it has been allocated so
for example you can influence the internal format of the texture
using cogl_texture_set_components()
and cogl_texture_set_premultiplied().
Allocate call can fail if Cogl considers the internal format to be incompatible with the format of its internal atlases.
The returned CoglAtlasTexture
is a high-level meta-texture
with some limitations. See the documentation for CoglMetaTexture
for more details.
Parameters
bmp
-
Type:
CoglBitmap
A
CoglBitmap
.The data is owned by the caller of the function.
Return value
Type: CoglTexture
A new CoglAtlasTexture
object.
The caller of the function takes ownership of the data, and is responsible for freeing it. |