Class
CoglRendererEGL
Instance methods
Methods inherited from CoglRenderer (15)
cogl_renderer_bind_api
cogl_renderer_connect
Connects the configured renderer. Renderer connection isn’t a
very active process, it basically just means validating that
any given constraint criteria can be satisfied and that a
usable driver and window system backend can be found.
cogl_renderer_create_dma_buf
Creates a new CoglFramebuffer with width x height, with pixel
format format, and exports the new framebuffer’s DMA buffer handle.
cogl_renderer_get_driver_id
Queries what underlying driver is being used by Cogl.
cogl_renderer_get_implicit_drm_modifier
cogl_renderer_get_latest_sync_fd
This function is used to get support for waiting on previous GPU work through sync fds. It will return a sync fd which will signal when the previous work has completed.
cogl_renderer_get_proc_address
Gets a pointer to a given GL or GL ES extension function. This acts as a wrapper around glXGetProcAddress() or whatever is the appropriate function for the current backend.
cogl_renderer_get_winsys
Queries the associated CoglWinsys.
cogl_renderer_get_winsys_data
cogl_renderer_is_dma_buf_supported
cogl_renderer_is_implicit_drm_modifier
cogl_renderer_query_drm_modifiers
cogl_renderer_set_custom_winsys
cogl_renderer_set_driver_id
Requests that Cogl should try to use a specific underlying driver for rendering.
cogl_renderer_set_winsys_data
Properties
Properties inherited from CoglRenderer (1)
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.