Signal

ClutterMotionController::motion

Declaration

void
motion (
  ClutterMotionController* self,
  ClutterSprite* sprite,
  gfloat x,
  gfloat y,
  gpointer user_data
)

Description [src]

Emitted when sprite moves across actor.

Default handler:

The default handler is called before the handlers added via g_signal_connect().

Parameters

sprite

Type: ClutterSprite

The sprite in motion.

The data is owned by the caller of the function.
x

Type: gfloat

The position in the X axis, in actor-relative coordinates.

y

Type: gfloat

The position in the Y axis, in actor-relative coordinates.