Signal

ClutterMotionController::leave

Declaration

void
leave (
  ClutterMotionController* self,
  ClutterSprite* sprite,
  gpointer user_data
)

Description [src]

Emitted when sprite leaves the actor.

Default handler:

The default handler is called before the handlers added via g_signal_connect().

Parameters

sprite

Type: ClutterSprite

The sprite in motion.

The data is owned by the caller of the function.