Method

ClutterPaintNodeadd_texture_rectangle

Declaration [src]

void
clutter_paint_node_add_texture_rectangle (
  ClutterPaintNode* node,
  const ClutterActorBox* rect,
  float x_1,
  float y_1,
  float x_2,
  float y_2
)

Description [src]

Adds a rectangle region to the node, with texture coordinates.

Parameters

rect

Type: ClutterActorBox

A ClutterActorBox.

The data is owned by the caller of the method.
x_1

Type: float

The left X coordinate of the texture.

y_1

Type: float

The top Y coordinate of the texture.

x_2

Type: float

The right X coordinate of the texture.

y_2

Type: float

The bottom Y coordinate of the texture.