Constructor
ClutterLayerNodenew_to_framebuffer
Declaration [src]
ClutterPaintNode*
clutter_layer_node_new_to_framebuffer (
CoglFramebuffer* framebuffer,
CoglPipeline* pipeline
)
Description [src]
Creates a new ClutterLayerNode
that will redirect drawing at
framebuffer
. It will then use pipeline
to paint the stored operations.
When using this constructor, the caller is responsible for setting
up framebuffer
, including its modelview and projection matrices,
and the viewport, and the pipeline
as well.
Parameters
framebuffer
-
Type:
CoglFramebuffer
A
CoglFramebuffer
.The data is owned by the caller of the function. pipeline
-
Type:
CoglPipeline
A
CoglPipeline
.The data is owned by the caller of the function.
Return value
Type: ClutterPaintNode
The newly created ClutterLayerNode
.
Use clutter_paint_node_unref()
when done.
The caller of the function takes ownership of the data, and is responsible for freeing it. |