Class
ClutterPanAction
Description [src]
class Clutter.PanAction : Clutter.GestureAction
{
/* No available fields */
}
Action for pan gestures
ClutterPanAction
is a sub-class of ClutterGestureAction
that implements
the logic for recognizing pan gestures.
The simplest usage of ClutterPanAction
consists in adding it to
a ClutterActor
with a child and setting it as reactive; for instance,
the following code:
clutter_actor_add_action (actor, clutter_pan_action_new ());
clutter_actor_set_reactive (actor, TRUE);
will automatically result in the actor children to be moved when dragging.
Instance methods
clutter_pan_action_get_acceleration_factor
Retrieves the initial acceleration factor for interpolated ::pan events.
clutter_pan_action_get_constrained_motion_delta
Retrieves the delta, in stage space, dependent on the current state
of the ClutterPanAction
, and respecting the constraint specified by the
ClutterPanAction:pan-axis
property.
clutter_pan_action_get_interpolate
Checks if the action should emit ::pan events even after releasing the pointer during a panning gesture, to emulate some kind of kinetic inertia.
clutter_pan_action_get_interpolated_coords
Retrieves the coordinates, in stage space, of the latest interpolated
event, analogous to clutter_gesture_action_get_motion_coords()
.
clutter_pan_action_get_interpolated_delta
Retrieves the delta, in stage space, since the latest interpolated
event, analogous to clutter_gesture_action_get_motion_delta()
.
clutter_pan_action_get_motion_coords
Retrieves the coordinates, in stage space, dependent on the current state
of the ClutterPanAction
. If it is inactive, both fields will be
set to 0. If it is panning by user action, the values will be equivalent
to those returned by clutter_gesture_action_get_motion_coords()
.
If it is interpolating with some form of kinetic scrolling, the values
will be equivalent to those returned by
clutter_pan_action_get_interpolated_coords()
. This is a convenience
method designed to be used in replacement “pan” signal handlers.
clutter_pan_action_get_motion_delta
Retrieves the delta, in stage space, dependent on the current state
of the ClutterPanAction
. If it is inactive, both fields will be
set to 0. If it is panning by user action, the values will be equivalent
to those returned by clutter_gesture_action_get_motion_delta()
.
If it is interpolating with some form of kinetic scrolling, the values
will be equivalent to those returned by
clutter_pan_action_get_interpolated_delta()
. This is a convenience
method designed to be used in replacement “pan” signal handlers.
clutter_pan_action_get_pan_axis
Retrieves the axis constraint set by clutter_pan_action_set_pan_axis()
.
clutter_pan_action_set_acceleration_factor
Factor applied to the momentum velocity at the time of releasing the pointer when generating interpolated ::pan events.
clutter_pan_action_set_deceleration
Sets the deceleration rate of the interpolated ::pan events generated after a pan gesture. This is approximately the value that the momentum at the time of releasing the pointer is divided by every 60th of a second.
clutter_pan_action_set_interpolate
Sets whether the action should emit interpolated ::pan events after the drag has ended, to emulate the gesture kinetic inertia.
Methods inherited from ClutterGestureAction (16)
clutter_gesture_action_cancel
Cancel a ClutterGestureAction
before it begins.
clutter_gesture_action_get_device
Retrieves the ClutterInputDevice
of a touch point.
clutter_gesture_action_get_last_event
Retrieves a reference to the last ClutterEvent
for a touch point. Call
clutter_event_copy()
if you need to store the reference somewhere.
clutter_gesture_action_get_motion_coords
Retrieves the coordinates, in stage space, of the latest motion event during the dragging.
clutter_gesture_action_get_motion_delta
Retrieves the incremental delta since the last motion event during the dragging.
clutter_gesture_action_get_n_current_points
Retrieves the number of points currently active.
clutter_gesture_action_get_n_touch_points
Retrieves the number of requested points to trigger the gesture.
clutter_gesture_action_get_press_coords
Retrieves the coordinates, in stage space, of the press event that started the dragging for a specific touch point.
clutter_gesture_action_get_release_coords
Retrieves the coordinates, in stage space, where the touch point was last released.
clutter_gesture_action_get_sequence
Retrieves the ClutterEventSequence
of a touch point.
clutter_gesture_action_get_threshold_trigger_distance
Retrieves the threshold trigger distance of the gesture action
,
as set using clutter_gesture_action_set_threshold_trigger_distance()
.
clutter_gesture_action_get_threshold_trigger_edge
Retrieves the edge trigger of the gesture action
, as set using
clutter_gesture_action_set_threshold_trigger_edge()
.
clutter_gesture_action_get_velocity
Retrieves the velocity, in stage pixels per millisecond, of the latest motion event during the dragging.
clutter_gesture_action_set_n_touch_points
Sets the number of points needed to trigger the gesture.
clutter_gesture_action_set_threshold_trigger_distance
Sets the threshold trigger distance for the gesture drag threshold, if any.
clutter_gesture_action_set_threshold_trigger_edge
Sets the edge trigger for the gesture drag threshold, if any.
Methods inherited from ClutterAction (1)
Methods inherited from ClutterActorMeta (5)
clutter_actor_meta_get_actor
Retrieves a pointer to the ClutterActor
that owns meta
.
clutter_actor_meta_get_enabled
Retrieves whether meta
is enabled.
clutter_actor_meta_get_name
Retrieves the name set using clutter_actor_meta_set_name()
.
clutter_actor_meta_set_enabled
Sets whether meta
should be enabled or not.
clutter_actor_meta_set_name
Sets the name of meta
.
Properties
Properties inherited from ClutterGestureAction (4)
Clutter.GestureAction:n-touch-points
Number of touch points to trigger a gesture action.
Clutter.GestureAction:threshold-trigger-distance-x
The horizontal trigger distance to be used by the action to either
emit the ClutterGestureAction::gesture-begin
signal or to emit
the ClutterGestureAction::gesture-cancel
signal.
Clutter.GestureAction:threshold-trigger-distance-y
The vertical trigger distance to be used by the action to either
emit the ClutterGestureAction::gesture-begin
signal or to emit
the ClutterGestureAction::gesture-cancel
signal.
Clutter.GestureAction:threshold-trigger-edge
The trigger edge to be used by the action to either emit the
ClutterGestureAction::gesture-begin
signal or to emit the
ClutterGestureAction::gesture-cancel
signal.
Properties inherited from ClutterActorMeta (3)
Clutter.ActorMeta:actor
The ClutterActor
attached to the ClutterActorMeta
instance.
Clutter.ActorMeta:enabled
Whether or not the ClutterActorMeta
is enabled.
Clutter.ActorMeta:name
The unique name to access the ClutterActorMeta
.
Signals
Clutter.PanAction::pan
The signal is emitted to keep track of the motion during
a pan gesture. is_interpolated
is set to TRUE
during the
interpolation phase of the pan, after the drag has ended and
the :interpolate property was set to TRUE
.
Clutter.PanAction::pan-stopped
The signal is emitted at the end of the interpolation
phase of the pan action, only when :interpolate is set to TRUE
.
Signals inherited from ClutterGestureAction (4)
ClutterGestureAction::gesture-begin
The signal is emitted when the ClutterActor
to which
a ClutterGestureAction
has been applied starts receiving a gesture.
ClutterGestureAction::gesture-cancel
The signal is emitted when the ongoing gesture gets
cancelled from the ClutterGestureAction::gesture-progress
signal handler.
ClutterGestureAction::gesture-end
The signal is emitted at the end of the gesture gesture, when the pointer’s button is released.
ClutterGestureAction::gesture-progress
The signal is emitted for each motion event after
the ClutterGestureAction::gesture-begin
signal has been emitted.
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct ClutterPanActionClass {
void (* pan_stopped) (
ClutterPanAction* action,
ClutterActor* actor
);
}
The ClutterPanActionClass
structure contains
only private data.
Class members
pan_stopped: void (* pan_stopped) ( ClutterPanAction* action, ClutterActor* actor )
Class handler for the
ClutterPanAction::pan-stopped
signal.