Class

ClutterImage

Description [src]

class Clutter.Image : GObject.Object
  implements Clutter.Content {
  /* No available fields */
}

Image data content

ClutterImage is a ClutterContent implementation that displays image data inside a ClutterActor.

Hierarchy

hierarchy this ClutterImage implements_0 ClutterContent this--implements_0 ancestor_0 GObject ancestor_0--this

Ancestors

Implements

Functions

clutter_image_new

Creates a new ClutterImage instance.

Instance methods

clutter_image_get_texture

Retrieves a pointer to the Cogl texture used by image.

clutter_image_set_area

Sets the image data to be display by image, using rect to indicate the position and size of the image data to be set.

clutter_image_set_bytes

Sets the image data stored inside a GBytes to be displayed by image.

clutter_image_set_data

Sets the image data to be displayed by image.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from ClutterContent (3)
clutter_content_get_preferred_size

Retrieves the natural size of the content, if any.

clutter_content_invalidate

Invalidates a ClutterContent.

clutter_content_invalidate_size

Signals that contents size changed. Attached actors with request mode set to CLUTTER_REQUEST_CONTENT_SIZE will have a relayout queued.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Signals inherited from ClutterContent (2)
ClutterContent::attached

This signal is emitted each time a ClutterContent implementation is assigned to a ClutterActor.

ClutterContent::detached

This signal is emitted each time a ClutterContent implementation is removed from a ClutterActor.

Class structure

struct ClutterImageClass {
  /* no available fields */
}

The ClutterImageClass structure contains private data.