Method

CoglBuffermap_range

Declaration [src]

void*
cogl_buffer_map_range (
  CoglBuffer* buffer,
  size_t offset,
  size_t size,
  CoglBufferAccess access,
  CoglBufferMapHint hints,
  GError** error
)

Description [src]

Maps a sub-region of the buffer into the application’s address space for direct access.

It is strongly recommended that you pass COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace all the buffer’s data. This way if the buffer is currently being used by the GPU then the driver won’t have to stall the CPU and wait for the hardware to finish because it can instead allocate a new buffer to map. You can pass COGL_BUFFER_MAP_HINT_DISCARD_RANGE instead if you want the regions outside of the mapping to be retained.

The behaviour is undefined if you access the buffer in a way conflicting with the access mask you pass. It is also an error to release your last reference while the buffer is mapped.

Parameters

offset

Type: size_t

Offset within the buffer to start the mapping.

size

Type: size_t

The size of data to map.

access

Type: CoglBufferAccess

How the mapped buffer will be used by the application.

hints

Type: CoglBufferMapHint

A mask of CoglBufferMapHints that tell Cogl how the data will be modified once mapped.

error

Type: GError **

The return location for a recoverable error.

The argument can be NULL.
If the return location is not NULL, then you must initialize it to a NULL GError*.
The argument will be left initialized to NULL by the method if there are no errors.
In case of error, the argument will be set to a newly allocated GError; the caller will take ownership of the data, and be responsible for freeing it.

Return value

Type: void*

A pointer to the mapped memory or NULL is the call fails.

The returned data is owned by the instance.
The return value can be NULL.