Enumeration
CoglPipelineAlphaFunc
Description [src]
Alpha testing happens before blending primitives with the framebuffer and
gives an opportunity to discard fragments based on a comparison with the
incoming alpha value and a reference alpha value. The CoglPipelineAlphaFunc
determines how the comparison is done.
Members
-
COGL_PIPELINE_ALPHA_FUNC_NEVER
-
Never let the fragment through.
- Value:
512
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_LESS
-
Let the fragment through if the incoming alpha value is less than the reference alpha value.
- Value:
513
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_EQUAL
-
Let the fragment through if the incoming alpha value equals the reference alpha value.
- Value:
514
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_LEQUAL
-
Let the fragment through if the incoming alpha value is less than or equal to the reference alpha value.
- Value:
515
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_GREATER
-
Let the fragment through if the incoming alpha value is greater than the reference alpha value.
- Value:
516
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_NOTEQUAL
-
Let the fragment through if the incoming alpha value does not equal the reference alpha value.
- Value:
517
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_GEQUAL
-
Let the fragment through if the incoming alpha value is greater than or equal to the reference alpha value.
- Value:
518
- Available since: 16
- Value:
-
COGL_PIPELINE_ALPHA_FUNC_ALWAYS
-
Always let the fragment through.
- Value:
519
- Available since: 16
- Value: