Method

ClutterPaintVolumeset_origin

Declaration [src]

void
clutter_paint_volume_set_origin (
  ClutterPaintVolume* pv,
  const graphene_point3d_t* origin
)

Description [src]

Sets the origin of the paint volume.

The origin is defined as the X, Y and Z coordinates of the top-left corner of an actor’s paint volume, in actor coordinates.

The default is origin is assumed at: (0, 0, 0).

Parameters

origin

Type: graphene_point3d_t

A #graphene_point3d_t.

The data is owned by the caller of the method.