Class

ClutterTextureContent

Description

final class Clutter.TextureContent : GObject.Object
  implements Clutter.Content {
  /* No available fields */
}

No description available.

Hierarchy

hierarchy this ClutterTextureContent implements_0 ClutterContent this--implements_0 ancestor_0 GObject ancestor_0--this

Ancestors

Implements

Functions

clutter_texture_content_new_from_texture

Creates a new ClutterTextureContent instance for texture, taking an internal reference to texture.

Instance methods

clutter_texture_content_get_texture

Retrieves a pointer to the CoglTexture used by texture_content.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from ClutterContent (3)
clutter_content_get_preferred_size

Retrieves the natural size of the content, if any.

clutter_content_invalidate

Invalidates a ClutterContent.

clutter_content_invalidate_size

Signals that contents size changed. Attached actors with request mode set to CLUTTER_REQUEST_CONTENT_SIZE will have a relayout queued.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Signals inherited from ClutterContent (2)
ClutterContent::attached

This signal is emitted each time a ClutterContent implementation is assigned to a ClutterActor.

ClutterContent::detached

This signal is emitted each time a ClutterContent implementation is removed from a ClutterActor.

Class structure

struct ClutterTextureContentClass {
  GObjectClass parent_class;
  
}

No description available.

Class members
parent_class: GObjectClass

No description available.