Class
ClutterGrab
Instance methods
clutter_grab_activate
Activates a grab onto its assigned actor. Events will be propagated as usual inside its hierarchy. Activating an already active grab will have no side effects.
clutter_grab_dismiss
Removes a grab. If this grab is effective, crossing events will be generated to indicate the change in event redirection.
clutter_grab_get_seat_state
Returns the windowing-level state of the grab, the devices that are guaranteed to be grabbed.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.