Class
ClutterFocus
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct ClutterFocusClass {
GObjectClass parent_class;
gboolean (* set_current_actor) (
ClutterFocus* focus,
ClutterActor* actor,
ClutterInputDevice* source_device,
uint32_t time_ms
);
ClutterActor* (* get_current_actor) (
ClutterFocus* focus
);
void (* propagate_event) (
ClutterFocus* focus,
const ClutterEvent* event
);
void (* update_from_event) (
ClutterFocus* focus,
const ClutterEvent* event
);
void (* notify_grab) (
ClutterFocus* focus,
ClutterGrab* grab,
ClutterActor* grab_actor,
ClutterActor* old_grab_actor
);
}
No description available.
Class members
parent_class: GObjectClass
No description available.
set_current_actor: gboolean (* set_current_actor) ( ClutterFocus* focus, ClutterActor* actor, ClutterInputDevice* source_device, uint32_t time_ms )
No description available.
get_current_actor: ClutterActor* (* get_current_actor) ( ClutterFocus* focus )
No description available.
propagate_event: void (* propagate_event) ( ClutterFocus* focus, const ClutterEvent* event )
No description available.
update_from_event: void (* update_from_event) ( ClutterFocus* focus, const ClutterEvent* event )
No description available.
notify_grab: void (* notify_grab) ( ClutterFocus* focus, ClutterGrab* grab, ClutterActor* grab_actor, ClutterActor* old_grab_actor )
No description available.